BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//CFP.DEV//CFP.DEV shortcodes//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:Voxxed Days Zurich
X-WR-RELCALID:c426493a-54d4-472b-b975-6f3aaa7163fa
X-WR-TIMEZONE:Europe/Zurich
BEGIN:VEVENT
UID:cfp-1151-14313@cfp.dev
DTSTAMP:20260920T140344Z
SEQUENCE:0
STATUS:CONFIRMED
DTSTART:20250325T120000Z
DTEND:20250325T124500Z
SUMMARY:Let’s use IntelliJ as a game engine\, just because we can
DESCRIPTION:Ever wondered what would happen if you used IntelliJ IDEA as a 
 game engine? Probably not\, but Alexander did\, and it turns out\, it’s 
 absurd and a lot of fun! Join Alexander for a lighthearted yet insightful 
 dive into the absurdness of using one of the most sophisticated IDEs to cr
 eate games within your codebase because... well\, why not?In this talk\, A
 lexander will walk you through his adventure of using the IntelliJ plugin 
 platform to implement game logic\, render graphics\, and more. He’ll sha
 re the head-scratching moments\, the &quot\;aha!&quot\; breakthroughs\, an
 d the plain stupidity of making this idea work. You&#39\;ll see IntelliJ h
 andling sprites\, game physics\, and maybe even a rogue mutable variable t
 rying to destroy your cursor!This session is for anyone who believes that 
 the best projects are born from a spark of curiosity and a sense of fun. D
 iscover how pushing the boundaries of your tools can lead to unexpected in
 novations and a lot of laughs along the way. After all\, the most importan
 t work we do is often the work we find the most fun. Come ready to chuckle
 \, learn\, and maybe even be inspired to try your own offbeat experiments!
 \nSpeakers: Alexander Chatzizacharias\nTrack: Mind the Geek
URL:https://vdz25.voxxeddays.ch/talk/let-s-use-intellij-as-a-game-engine-ju
 st-because-we-can/
LOCATION:Room 7\nARENA Cinemas\, Sihlcity\nZürich\, Switzerland
CATEGORIES:Mind the Geek
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